您需要先安装一款用户样式管理器扩展(如 Stylus)后才能安装此样式。
您需要先安装一款用户样式管理器扩展(如 Stylus)后才能安装此样式。
您需要先安装一款用户样式管理器扩展(如 Stylus)后才能安装此样式。
您需要先安装一款用户样式管理器扩展后才能安装此样式。
您需要先安装一款用户样式管理器扩展后才能安装此样式。
您需要先安装一款用户样式管理器扩展后才能安装此样式。
(我已经安装了用户样式管理器,让我安装!)
// ==UserScript==
// @name Survivio | Enhanced |
// @version 0.1.3
// @icon https://surviv.io/favicon.ico
// @description Surviv.io Enhanced | UI-HUD | Menu Buttons | Streamer Mode | Adblocker |
// @author Filip K Zhõng
// @namespace SurvivEnhanced
// Extra Info
// Made by: Filip K. Zhõng
// Version: 0.1.3
// For: Surviv.io
// Support Server: https://discordapp.com/invite/AHZYHxV
// - Note:
// 3rd party extensions (or code changes) is not official or supported by the developers of the game,
// they take no responsibility for 3rd party and doesn't recommend it neither,
// all usage of it is on own risk and extensions THAT GIVES YOU A ADVANTAGE is not allowed!
// - Disclaim:
// This script doesn't contain any hackusations, or code that gives you a unfair advantage
// The adblur in this script still supports the game, as the ads still appear (even if they are blured out)
// This script is used through tampermonkey or resource override, if the game patches it, deal with it, it's not a vanilla!
// - Creds:
// HUD ; Tint Color to HEX color codes: https://convertingcolors.com/
// <========== MATCH ==========> \\
// @match http://surviv.io/*
// @match https://surviv.io/*
// @match http://surviv.io/?region=na&zone=sfo
// @match http://surviv.io/?region=na&zone=mia
// @match http://surviv.io/?region=na&zone=nyc
// @match http://surviv.io/?region=na&zone=chi
// @match http://surviv.io/?region=sa&zone=sao
// @match http://surviv.io/?region=eu&zone=fra
// @match http://surviv.io/?region=eu&zone=waw
// @match http://surviv.io/?region=as&zone=sgp
// @match http://surviv.io/?region=as&zone=nrt
// @match http://surviv.io/?region=as&zone=hkg
// @match http://surviv.io/?region=kr&zone=sel
// @match https://surviv.io/?region=na&zone=sfo
// @match https://surviv.io/?region=na&zone=mia
// @match https://surviv.io/?region=na&zone=nyc
// @match https://surviv.io/?region=na&zone=chi
// @match https://surviv.io/?region=sa&zone=sao
// @match https://surviv.io/?region=eu&zone=fra
// @match https://surviv.io/?region=eu&zone=waw
// @match https://surviv.io/?region=as&zone=sgp
// @match https://surviv.io/?region=as&zone=nrt
// @match https://surviv.io/?region=as&zone=hkg
// @match https://surviv.io/?region=kr&zone=sel
// @match http://surviv2.io*
// @match https://surviv2.io*
// @match http://2dbattleroyale.com*
// @match https://2dbattleroyale.com*
// @match http://2dbattleroyale.org*
// @match https://2dbattleroyale.org*
// @match http://piearesquared.info*
// @match https://piearesquared.info*
// @match http://thecircleisclosing.com*
// @match https://thecircleisclosing.com*
// @match http://archimedesofsyracuse.info*
// @match https://archimedesofsyracuse.info*
// @match http://secantsecant.com*
// @match https://secantsecant.com*
// @match http://parmainitiative.com*
// @match https://parmainitiative.com*
// @match http://nevelskoygroup.com*
// @match https://nevelskoygroup.com*
// @match http://kugahi.com*
// @match https://kugahi.com*
// @match http://chandlertallowmd.com*
// @match https://chandlertallowmd.com*
// @match http://ot38.club*
// @match https://ot38.club*
// @match http://kugaheavyindustry.com*
// @match https://kugaheavyindustry.com*
// @match http://rarepotato.com*
// @match https://rarepotato.com*
// @match http://twitch.tv/popout/survivio/extensions/c79geyxwmp1zpas3qxbddzrtytffta/panel*
// @match https://twitch.tv/popout/survivio/extensions/c79geyxwmp1zpas3qxbddzrtytffta/panel*
// @match http://c79geyxwmp1zpas3qxbddzrtytffta.ext-twitch.tv/c79geyxwmp1zpas3qxbddzrtytffta/1.0.2/ce940530af57d2615ac39c266fe9679d/index_twitch.html?anchor=panel&language=en&mode=viewer&state=released&platform=web&popout=true*
// @match https://c79geyxwmp1zpas3qxbddzrtytffta.ext-twitch.tv/c79geyxwmp1zpas3qxbddzrtytffta/1.0.2/ce940530af57d2615ac39c266fe9679d/index_twitch.html?anchor=panel&language=en&mode=viewer&state=released&platform=web&popout=true*
// @grant none
// ==/UserScript==
// <==========FailSafe==========> \\
// Not blocked in school: https://randomblock1.github.io/unblock-survivio/survivio.html
(function() {
'use strict';
if (location.protocol !== "https:")
{location.protocol = "https:";}
})();
// <========== Menue Index ==========> \\
function setaps(eID){
if(document.getElementById(eID) && eID!="ad-block-left" && eID!="surviv-io_728x90")
{document.getElementById(eID).insertAdjacentHTML('beforeend', '');}
if(document.getElementById(eID) && eID=="surviv-io_728x90")
{document.getElementById(eID).insertAdjacentHTML('beforeend', '');}
if(document.getElementById(eID) && eID=="ad-block-left"){
var before,now,fps
before=Date.now();
fps=0;
requestAnimationFrame(
function loop(){
now=Date.now();
fps=Math.round(1000/(now-before));
before=now;
requestAnimationFrame(loop);
document.getElementById(eID).innerHTML =
("<p><b><u>Surviv.io Enhanced</u></b> <i>by Filip K. Zhõng</i></p><p>Version 0.1.2.5 | FPS: "+fps+"</p><p>Download it on either <a href='https://greasyfork.dpdns.org/en/scripts/392896-survivio-enhanced'target='_blank'>Greasyfork</a> or on <a href='https://github.com/FilipKZhong/Surviv.io-Enhanced'target='_blank'>Github</a>.</p><p>For help about the extension you can join my <a href='https://discordapp.com/invite/AHZYHxV'target='_blank'>Discord Server</a></p><p>Click <a href='https://pastebin.com/raw/ym55Q4Le'target='_blank'>HERE</a> for more info!</p><p><i><sup>If the links is unclickable, try Right-Click and then click 'open in new window'</sup></i></p>");
});}}
var a = setInterval(function() {
var setA=document.getElementsByClassName("ad-block-leaderboard-bottom")[0];
setaps("start-top-left");
setaps("leaderboard-front");
setaps("ad-block-left");
setaps("start-bottom-left");
setaps("adunit");
setaps("ui-stats-ad-container-desktop");
setaps("surviv-io_728x90")
clearInterval(a);
},1000);
// <========== Menue Index END ==========> \\
// <==========GUN_HUD==========> \\
(function() {
'use strict';
var elems = document.getElementsByClassName('ui-weapon-name')
console.log(elems);
for (var ii = 0; ii < elems.length; ii++) {
elems[ii].addEventListener('DOMSubtreeModified', function() {
var weaponName = this.textContent;
var border = 'solid';
switch (weaponName) {
// <---------- Default ----------> \\
default:
border = '#FFFFFF';
border = 'solid';
break;
// <------------------------------MELEES------------------------------> \\
case "Fists":
border += '#FFFFFF';
break;
// <-----Karmabit----->
case "Karambit":
border +='#76787A';
break;
case "Karambit Rugged":
border +='#16163B';
break;
case "Karmabit Prismatic":
border +='#34D682';
break;
case "Karmabit Drowned":
border +='#0CBCCC';
break;
// <-----Bayonet----->
case "Bayonet":
border +='#76787A';
break;
case "Bayonet Rugged":
border +='#76787A';
break;
case "Bayonet Woodland":
border +='#5AA415';
break;
// <-----Huntsman----->
case "Huntsman":
border +='#76787A';
break;
case "Huntsman Rugged":
border +='#A0441E';
break;
case "Huntsman Burnished":
border +='#DACF76';
break;
// <-----Bowie----->
case "Bowie":
border +='#76787A';
break;
case "Bowie Vintage":
border +='#B6B6B6';
break;
case "Bowie Frontier":
border +='#BA4B2E';
break;
// <-----Axe----->
case "Wood Axe":
border +='#95500E';
break;
case "Blood Axe":
border +='#568A09';
break;
case "Fire Axe":
border +='#B40000';
break;
// <-----Katana----->
case "Katana":
border +='#858585';
break;
case "Katana Rusted":
border +='#875F37';
break;
case "Katana Orchid":
border +='#C189CB';
break;
// <-----Naginata----->
case 'Naginata':
border += '#3C3C3C';
break;
// <-----Machetes----->
case "Machete": //Machete Taiga
border +='#685F40';
break;
case "Kukri": //Tallow's Kukri
border +='#685F40';
break;
// <-----Hammers----->
case "Stone Hammer":
border +='#585A5C';
break;
case "Sledgehammer":
border +='#585A5C';
break;
// <-----Hook----->
case "Hook":
border +='#888A8B';
break;
// <-----Pan----->
case "Pan":
border +='#484848';
break;
// <-----Knuckles----->
case "Knuckles":
border +='#63452D';
break;
case "Knuckles Rusted":
border +='#63452D';
break;
case "Knuckles Heroic":
border +='#90700D';
break;
// <-----Saw----->
case "Bonesaw": //Bonesaw Rusted
border += '#461904';
break;
// <-----Cobalt----->
case "Spade": //Trench Spade
border +='#DACF59';
break;
case "Crowbar": //Scouting Crowbar
border +='#ACD563';
break;
case "Kukri": //Marksman's Recurve
border +='#8DCEDB';
break;
case "Bonesaw": //The Separator
border +='#DC79DC';
break;
case "Katana": //Hakai no Katana
border +='#C76A67';
break;
case "War Hammer": //Panzerhammer
border +='#EAB963';
break;
// <===GUNS===>
// <---------- YELLOW: 9mm ----------> \\
case 'CZ-3A1':
case 'G18C':
case 'M9':
case 'M93R':
case 'MAC-10':
case 'MP5':
case 'P30L':
case 'Dual P30L':
case 'UMP9':
case 'Vector':
case 'VSS':
border += '#FFAE00';
break;
// <---------- RED: 12 Gauge ----------> \\
case 'M1100':
case 'M870':
case 'MP220':
case 'Saiga-12':
case 'SPAS-12':
case 'Super 90':
case 'USAS-12':
border += '#FF0000';
break;
// <---------- BLUE: 7.62 mm ----------> \\
case 'AK-47':
case 'AN-94':
case 'BAR M1918':
case 'BLR 81':
case 'DP-28':
case 'Groza':
case 'Groza-S':
case 'M1 Garand':
case 'M39 EMR':
case 'Mosin-Nagant':
case 'OT-38':
case 'OTs-38':
case 'PKP Pecheneg':
case 'SCAR-H':
case 'SV-98':
case 'SVD-63':
border += '#0066FF';
break;
// <---------- GREEN: 5.56mm ----------> \\
case 'FAMAS':
case 'L86A2':
case 'M249':
case 'M416':
case 'M4A1-S':
case 'Mk 12 SPR':
case 'QBB-97':
case 'Scout Elite':
border += '#039E00';
break;
// <---------- Purple: .45 ACP ----------> \\
case 'M1911':
case 'M1A1':
case 'Mk45G':
case 'Model 94':
case 'Peacemaker':
case 'Vector 45':
border += '#7900FF';
break;
// <---------- FLARE ----------> \\
case 'Flare Gun':
border += '#D44600';
break;
// <---------- .50 AE ----------> \\
case 'DEagle 50':
border += '#292929';
break;
// <---------- .308 Subsonic ----------> \\
case 'AWM-S':
case 'Mk 20 SSR':
border += '#465000';
break;
// <---------- Potato ----------> \\
case 'Potato Cannon':
case 'Spud Gun':
border += '#935924';
break;
// <---------- CURSED: 9 mm ----------> \\
case 'M9 Cursed':
border += '#323232';
break;
// <---------- Bugle ----------> \\
case 'Bugle':
border += '#F2BC21';
break;
// <---------- Trowables ----------> \\
case 'Frag':
border += '#837516';
break;
case 'MIRV':
border += '#940000';
break;
case 'Potato':
border += '#958359';
break;
case 'Smoke':
border += '#DDDDDD';
break;
case 'Snowball':
border += '#74D4F8';
break;
case 'Strobe':
border += '#FFF205';
break;
case 'Iron Bomb':
border += '#00FF00';
break;
}
// <---------- GUN END ----------> \\
console.log(border);
this.parentNode.style.border = border;
}, false);
}
})();
// <========== ARMOR HUD ==========> \\
(function() {
'use strict';
var elems = document.getElementsByClassName('ui-armor-level');
console.log(elems);
for (var ii = 0; ii < elems.length; ii++) {
elems[ii].addEventListener('DOMSubtreeModified', function() {
var armorlv = this.textContent;
var border = 'solid';
switch (armorlv) {
default: border = '#000000';
border = 'solid';
break;
case 'Lvl. 0':
border += '#FFFFFF';
break;
case 'Lvl. 1':
border += '#FFFFFF';
break;
case 'Lvl. 2':
border += '#808080';
break;
case 'Lvl. 3':
border += '#0C0C0C';
break;
case 'Lvl. 4':
border += '#FFF00F';
break;
}
console.log(border);
this.parentNode.style.border = border;
}, false);
}
})();
// <==========ARMOR_END==========> \\
// <==========HUD_END==========> \\
// <========== Streamer Mode ==========> \\
(function() {
'use strict';
setInterval(function() {
// <---------- Party Fix ---------->
if(document.querySelector(`#btn-start-team`)) document.querySelector(`#btn-start-team`).style.display = "block";
// <---------- Surviv-Related Ads AdBlock ---------->
let blurElements_ad = document.querySelectorAll
(`#surviv-io_728x90, #surviv-io_300x600, #surviv-io_300x250, #ad-block-top, #surviv-io_300x250_2, #surviv-io_300x250_mobile_2`);
for(let i = 0; i < blurElements_ad.length; i++)
blurElements_ad[i].remove();
// <---------- Partys & Others ---------->
document.querySelector(`#background, #modal-customize`).style.filter = "";
// <---------- Partys & Others ---------->
let blurElements = document.querySelectorAll(`#team-url, #team-code`);
//.account-player-name, .account-avatar, .featured-streamer > a, #featured-youtuber a`)
for(let i = 0; i < blurElements.length; i++)
blurElements[i].style.filter = "blur(10px)";
// <---------- Shadow optimizations ---------->
let removeShadowElements = document.querySelectorAll(`#news-block, #social-share-block, #start-menu, #team-menu, #ad-block-left`);
for(let i = 0; i < removeShadowElements.length; i++)
removeShadowElements[i].style.boxShadow = "";
});})();
// <========== Streamer Mode End ==========> \\
// <========== Solo Buttons ==========> \\
// <---------- Function DUO ---------->
(function () {
'use strict';
function DUO(){
document.getElementById("btn-create-team").click();
setTimeout(function(){
document.getElementById("btn-team-queue-mode-1").click();
document.getElementById("btn-team-fill-none").click();
document.getElementById("btn-start-team").click();
},750);}
// <---------- DUO Button ---------->
var SoloDuo = document.createElement("button");
SoloDuo.innerHTML = "Play Solo 'Duo'";
SoloDuo.setAttribute("id", "btn-start-solo btns-quick-start");
SoloDuo.setAttribute("class", "btn-darken menu-option btn-team-option menu-column menu-block");
SoloDuo;{
SoloDuo.style.align = "center";
SoloDuo.style.background = "#50AFAB";
SoloDuo.style.border = "#408E8B";
SoloDuo.style.color = "#E5F1F0";
SoloDuo.style.cursor = "pointer";
SoloDuo.style.width = "50%";
SoloDuo.style.radius = "15px";
SoloDuo.style.shadow = "0 5px #408E8B";
}
// <---------- DUO Button Click ---------->
window.myFunc = function () {
DUO();};
SoloDuo.addEventListener('click', window.myFunc);
document.getElementById("btns-quick-start").parentNode.appendChild(SoloDuo);
var reference = document.getElementById('btn-help');
reference.parentNode.insertBefore(SoloDuo,reference);
})();
// <---------- Function SQUAD ---------->
(function () {
'use strict';
function SQUAD(){
document.getElementById("btn-create-team").click();
setTimeout(function(){
document.getElementById("btn-team-queue-mode-2").click();
document.getElementById("btn-team-fill-none").click();
document.getElementById("btn-start-team").click();
},750);}
// <---------- SQUAD Button ---------->
var SoloSquad = document.createElement("button");
SoloSquad.innerHTML = "Play Solo 'Squad'";
SoloSquad.setAttribute("id", "btn-start-solo btns-quick-start");
SoloSquad.setAttribute("class", "btn-darken menu-option btn-team-option menu-column menu-block");
SoloSquad;{
SoloSquad.style.align = "center";
SoloSquad.style.background = "#50AFAB";
SoloSquad.style.border = "#408E8B";
SoloSquad.style.color = "#E5F1F0";
SoloSquad.style.cursor = "pointer";
SoloSquad.style.width = "50%";
SoloSquad.style.radius = "15px";
SoloSquad.style.shadow = "0 5px #408E8B";
}
// <---------- SQUAD Button Click ---------->
window.myFunc = function () {
SQUAD();};
SoloSquad.addEventListener('click', window.myFunc);
document.getElementById("btns-quick-start").parentNode.appendChild(SoloSquad);
var reference = document.getElementById('btn-help');
reference.parentNode.insertBefore(SoloSquad,reference);
})();
// <========== Buttons END==========> \\
// ==============================NOTES==============================> \\
// <---mapId--->
// 0 - Normal
// 1 - Desert [desertMode]
// 2 - Woods [woodsMode]
// 3 - 50v50 [factionMode]
// 4 - Potato [potatoMode]
// 5 - Savannah [sniperMode]
// 6 - Halloween [N/A]
// 7 - Cobalt[perkMode]
//
// <---GameMode--->
// [1] - solo
// [2] - duo
// [4] - squad
//
// <---Colors--->
//
// -> Code references: HEX UPPER CASE
// -> Code references: "Tint || Hex"
//
// |---> groupColors
//
// [YELLOW] 16776960 || #FFFF00
// [PINK] 16711935 || #FF00FF
// [CYAN] 65535 || #00FFFF
// [ORANGE] 16733184 || #FF5400
//
// |---> teamColors
//
// [RED] 13369344 || #CC0000
// [BLUE] 32511 || #007EFF
//
// |---> Cobalt Classes
// Scout: 11326819 || #ACD563 ||
// Sniper: 9293531 || #8DCEDB ||
// Medic: 14449116 || #DC79DC ||
// Demo: 13068903 || #C76A67 ||
// Assault: 14339929 || #DACF59 ||
// Tank: 15382883 || #EAB963 ||
//
// |---> TRACES
//
// [Yellow] "9mm"
// regular: 16704198 || #FEE2C6
// saturated: 16767411 || #FFD9B3
// chambered: 16744192 || #FF7F00
//
// [Overpressure 9mm] "9mm_suppressed_bonus"
// regular: 16704198 || #FEE2C6
// saturated: 16767411 || #FFD9B3
// chambered: 16744192 || #FF7F00
//
// [Cursed 9mm] "9mm_cursed"
// regular: 1247488 || #130900
// saturated: 1247488 || #130900
// chambered: 1247488 || #130900
//
// [Blue] "762mm"
// regular: 12965630 || #C5D6FE
// saturated: 11257087 || #ABC4FF
// chambered: 19711 || #004CFF
//
// [Red] "12gauge"
// regular: 16702684 || #FEDCDC
// saturated: 16702684 || #FEDCDC
// chambered: 16711680 || #FF0000
//
// [Green] "556mm"
// regular: 11141010 || #A9FF92
// saturated: 11141010 || #A9FF92
// chambered: 3604224 || #36FF00
//
// [50.AE] "50AE"
// regular: 16773256 || #FFF088
// saturated: 16773256 || #FFF088
// chambered: 16768768 || #FFDF00
//
// [Subsonic] "308sub"
// regular: 2435840 || #252B00
// saturated: 4608e3 || ?
// chambered: 1250816 || #131600
//
// [Flare] "flare"
// regular: 14869218 || #E2E2E2
// saturated: 14869218 || #E2E2E2
// chambered: 12895428 || #C4C4C4
//
// [Purple] "45acp"
// regular: 15515391 || #ECBEFF
// saturated: 15183103 || #E7ACFF
// chambered: 11862271 || #B500FF
//
// [Sharpnel] "shrapnel"
// regular: 3355443 || #333333
// saturated: 3355443 || #333333
//
// [Frag] "frag"
// regular: 13303808 || #CB0000
// saturated: 13303808 || #CB0000
//
// [Potato] "potato"
// regular: 0 || N/A
// saturated: 0 || N/A
// chambered: 0 || N/A
//
// <==============================NOTES-END==============================> \\
// <-########## SCRIPT END ##########-> \\